Our goal was to launch our game, Princess Revolutions,some point during this week. However, it seems every time we set this as our goal we run into unforeseen issues that set us back. This week these issues were primarily having to deal with the game's various menus and UI.
It is hard to tell if we will still be able to launch this week as most of the work finished on the art side was only completed early this morning. However I am hopeful that we will be able to get an early version completed soon. Then we can spend the rest of the semester fine tuning everything, and hopefully have something we can all be proud of.
As for this posts image, I have a render of all the characters together for the first time outside of the game. This image was used for a placeholder background in the game for some of the early story segments. I should mention the assets I created here are the two characters on the left. The other two were created by other artists on the team, the characters by Tyler Patchin, and the floor by Whitt Hansen.
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